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Artifacts and accesories Addon

Mods / Mods 1.21




Artifacts and accesories mod — passive power you actually feel, plus fusing for bigger plays in Minecraft Bedrock.

This addon hands you sixteen wearable accessories that work the moment they’re equipped, no hotkey spam, no weird gimmicks. You get new face, neck, waist, and boots slots, so your loadout finally reflects how you play instead of just what you’re carrying. The loop is simple: explore, craft the new items, slot a few that fit your plan, and let the effects quietly tilt every situation in your favor. The Tinkerer's Workshop is where it gets spicy; you can fuse certain pieces into stronger versions, so duplicates stop being chest clutter and start becoming upgrades. It’s perfect for survival worlds and Realms because it speeds you up without breaking vanilla combat, and it plays nice alongside other MCPE addons.

Movement tech is the first thing you’ll notice. Hermes boots bump your stride for daily runs, Rocket boots and Cloud in a Bottle turn cliff lines and roof work into a playground, and Dunerider boots give you real tempo across deserts where most players crawl. Build a tiny jump deck on your base roof, set a water pad or hay bale below, and you’ve got a fast route to mines and farms. Dial your FOV a notch so double jumps feel natural, then practice “tap, delay, tap” to clear long gaps without overshooting. In co-op, have your pathfinder run mobility boots while the builder trails behind placing lanterns and slabs; you’ll turn a rough biome crossing into a clean highway in one sunset.

Hazards get way less scary with the right kit. Lava charm buys seven seconds of “don’t panic” in the Nether, Obsidian rose shaves lava damage when things go dumb, and Obsidian skull lets you sprint magma corridors without hopscotch. Pair those with an Inner tube and Diving goggles for ocean and river runs; staying afloat and seeing underwater means shipwrecks and ruins happen on your schedule, not the tide’s. Treat these as insurance, not invincibility—set a safehouse near your portal, keep fire res on hotbar, and use the gear to exit smart instead of flexing in a lava sea.




Combat stays readable but tilts your odds. Shark tooth necklace nudges your melee trades, Infinite quiver means your bow practice finally pays off because you can hold pressure without counting stacks, and a simple Chisel haste buff chews walls mid-raid so you can breach and reset before mobs surround you. For village defenses, split roles by slot: one player anchors in Armor-heavy picks, your skirmisher stacks Utility for movement, and a third mixes Generic pieces to cover revives and callouts. Keep fusion disciplined—commit to a theme so the “effects get stronger with more runes equipped” energy of your buildcraft actually shows up in fights. If you’re hosting a Realm, set a quick board by spawn listing what’s allowed in PvP and boss nights so power creep doesn’t steamroll new players.

Set up home base like a real workshop. Park your Tinkerer's Workshop near storage, mount item frames labeled “face,” “neck,” “waist,” “boots,” and keep a “raid kit” chest ready so you can swap before big events without dumping your inventory. When you get a duplicate, don’t toss it—check fusion paths first, then bank the result and write the combo on a sign so the squad learns fast. For content, do one golden-hour lap: roof jump with Cloud in a Bottle, desert sprint in Dunerider boots, Nether rescue with Lava charm, and a bow clean-up using Infinite quiver. Tag it clean—Artifacts and accesories mod for Minecraft Bedrock, MCPE accessories addon—and you’ll pull the right crowd.

Equip what fits your route, fuse when it makes sense, and let passive perks turn your survival from scrappy to smooth without ever touching god mode.

Installation:
— Download McPack
— Use the Minecraft
— Install McAddon or McPack files, just open it for this;
— Select new textures in the settings;
— Done.

artifacts-and-accesories-mod-addon.mcaddon [139.37 Kb] (downloads: 0)


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