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More Zombies Addon

Mods / Mods 1.21




More Zombies Mod — More bodies in the dark, new behaviors to read, and a night cycle that actually makes your heart rate climb.

The moment sunset hits, this pack changes how you move. Instead of a parade of identical shamblers, you start seeing different silhouettes, different cadences, and little tells that matter. Some close the gap faster than you expect, some soak hits longer than your old rhythm allows, and some just refuse to funnel neatly through that doorway you’ve used a hundred times. It’s still Minecraft, it’s still survival, but the combat feels less autopilot and more about spacing, timing, and choosing where the fight happens. You’ll find yourself watching shoulders and feet the way PvP players read strafes—poke, sidestep, punish, reset—because charging straight in gets your armor chewed up for nothing.

Early nights are about staying ahead of the snowball. Keep your routes clean, light the yard in lanes instead of scattershot torches, and use slabs and fence corners to create small angles that break up a pack. If you’re caught in the open, don’t sprint in a straight line; cut across terrain that disrupts pathing—riverbanks, boulder clusters, shallow hills—and turn to tag the leader, not the closest body. In caves, take your time. Place torches on one side only so “home” is always the wall with light, and backpedal into three-wide spaces where your sweep timing is automatic. The moment you sense a mixed group, swap from greed swings to control—shield tap, quick hit, pull back—so chip damage doesn’t turn a simple pull into a panic.



Midgame, the fun is in planning for pressure. Build porches with two-block overhangs so nothing stacks right under you, add trapdoors you can smack through, and keep a barrel of cooked food by the door for “run back out now” moments. Villages become honest fights again. Post a teammate on each flank, call target count like “five on wheat side, two drifting to bell,” and collapse in short bursts so nobody gets flanked by a straggler that refuses to die on schedule. If you play on Realms or servers, set simple rally names—“north field,” “granary,” “dock”—so voice comms stay short and everyone knows where to hold.

Late game, variety keeps you sharp. You can’t napwalk through raids or long mining sessions, because packs don’t dissolve under the same three swings every time. Bow mains get rewarded for picking the right starter target; axe mains learn to pace stamina and avoid overcommitting on heavies. On mobile, bump FOV a touch and lower look sensitivity a hair so diagonal landings feel deliberate when you kite around corners. The payoff is a survival loop that stays tense past hour one: nights feel alive, caves feel risky, and clearing a field at dawn brings that old “I earned this” exhale back. More Zombies Mod doesn’t rewrite the rules—it just fills the darkness with enough fresh faces to make you play like it matters again.

Installation:
— Download McPack
— Install McAddon or McPack files, just open it for this;
— Select new textures in the settings;
— Done.

more-zombies-rp.mcaddon [273.49 Kb] (downloads: 3)
more-zombies-bp.mcaddon [246.49 Kb] (downloads: 2)


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