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Unknown Technology Addon

Mods / Mods 1.21




Unknown Technology Mod — Wire it up, spin it up, and turn raw blocks into new materials with a factory you actually control.

This add-on is all about building machines that talk to each other. You drop a starter line, feed it basics, and watch it spit out components you couldn’t craft before. The fun isn’t just the output; it’s the way you shape the flow. Treat your floor like a shop floor: inputs on the left, processing in the middle, outputs on the right. Keep a single “bus” running down the spine—pipes, belts, or vanilla hoppers if you’re early—and branch into workstations as recipes get more involved. A small buffer chest every few meters absorbs hiccups so one slow step doesn’t starve everything behind it. Before you go live, run a ghost test with junk blocks to catch backward filters and loopbacks. You’ll save yourself an evening of “why is nothing moving?”

Power matters, whether that’s fuel, a charge line, or plain proximity—so stage energy first. Put your generators or burn boxes on the edge of the room with a clean cutoff you can hit in a pinch. If you’re using coal or kelp blocks, build a tiny refuel nook with two barrels and a crafting grid so you’re never robbing your main storage mid-run. Throughput is where the brain candy lives. One fast workstation feeding two slower ones? Split the line upstream and meter it with comparators or simple gates so you don’t flood the end of the chain. If you hear clacking and see nothing moving, the problem is almost always a starved input, a full output, or a closed loop—walk the spine, not the branches.






Survival quality-of-life comes from little choices. Leave a two-block catwalk the full length of the factory so you can service jams without stepping on moving parts. Color-code zones with wool or concrete strips—red for power, blue for fluids, green for items—so you can trace a fault in seconds. Drop a “quarantine” chest at the very head of the line to catch mis-sorted items you toss by mistake. If lava or water sits near belts, slap trapdoors over the edges so you don’t feed the void by accident. On touch devices, keep runs compact and prefer direct connections over item spits; fewer loose entities means smoother frames while everything hums.

Co-op turns it into a legit production game. One player drafts the layout on dirt and signs, one feeds raw materials, one chases bottlenecks and tweaks timings. Call out maintenance windows and hit the master switch together before rewiring—nothing torches morale like losing a stack to a live belt. As the catalog of new materials grows, spin up a second bay dedicated to “finishing,” where the refined parts become tools, blocks, or late-game components. When it finally clicks, the loop feels amazing: mine or trade, feed the line, watch the meters settle into rhythm, and pull stacks of goods that didn’t exist in your world yesterday. It’s complex where you want it, friendly where you need it, and built to make automation feel like a craft instead of a chore.

Installation:
— Download McPack
— Install McAddon or McPack files, just open it for this;
— Select new textures in the settings;
— Done.

unknowntechnology_v1_2_0.mcaddon [5.2 Mb] (downloads: 9)


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