THE SMILE FUNGUS Addon
- Yesterday, 09:40
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THE SMILE FUNGUS Mod — an analog-horror infection that slowly turns your Bedrock world into a smiling, living outbreak you’re desperately trying to contain.
Once THE SMILE FUNGUS Mod is in your world, “Hard” difficulty isn’t just more damage, it’s where the story really starts. Meteors drop from the sky without blowing craters, but they leave behind animated Smile Fungus blocks that begin crawling across the terrain. Burn those blocks and you risk spawning a Mycotalamus Meteor, cracked open with exposed flowers that can evolve into a pulsing brain if you don’t deal with it fast. Let that thing sit, and it shells up, throws out turrets covered in eyes, spawns neurophages, and, if you hang around the dome too long, calls in Mycotalamus itself as a full boss fight. Beat it and you’re rewarded with Neuroa fragments and Brain Blocks you can turn into the Synaptic Catalyst and a brain-hat helmet that lets you knock back Smilers and call neurophage allies to your side.
The human side of the infection is where things get nasty. Smile spores drifting off special Eye blocks can infect “humans,” pushing them through multiple stages. Variant A is the common starter case: by stage three they age out and die, spreading the fungus further, sometimes even in child form. With a lower chance, some of those A-types twist into Variant C instead, continuing to mutate instead of dropping dead, hitting harder and getting more aggressive as they climb toward stage seven. Higher stages can drop eye fragments and heart fragments used for Smile Fungus gear, but every fight is a risk. Some infected explode into corpses that keep leaking fungus blocks and inflict wither on any player not wearing a proper mask. If you’re already stinking of spores, the bacteria mobs treat you like one of them, which is funny right up until you forget normal survivors still see you as a walking hazard.
Out in the world, the infection has its own geography. You’ll find whole Smile Fungus biomes where advanced infected, smiling flowers, and turrets spawn naturally, plus procedural “cities” that feel like corrupted districts dropped into your seed. Those city blocks come with resources and loot barrels, but they’re constantly being pelted by missiles that burn Smile blocks into something Mycotalamus can use later. Smile Fungus blocks themselves are flammable but stubborn; sometimes they even “eat” the fire. The smart way to push them back is fungicide bombs, which flip active Smile blocks into inert decorative versions that no longer spread. A ring of inert fungus around your base works like a quarantine wall, freezing the infection line so it can’t creep closer. If you really want to watch the world rot, you can crank up random tick speed and see the spread go wild, at the cost of your frames.
You’re not alone in all this, though. Human Survivors roam the ruins, some masked, some not, and a couple of variants will trade you masks, weapons, ammo, and even flamethrowers if you bring the right stuff. Their guns are the same family as the author’s Cordyceps project but with fresh models, textures, and a tweaked ammo system. You reload by carrying the right bullets and using the weapon, and most of them come empty when you pull them from abandoned barrels, so there’s always a bit of prep before you sprint back into red zones. Turret blocks can also be found in those structures; place one and it unfolds into either a standard or fire turret you can repair with iron, turning your base into a bunker. Smile Fungus armor crafted from fungus fragments gives you heavy protection with a full mushroom-horror look, and the anti-spore mask becomes almost mandatory in hot zones to stop wither ticks from infected blocks and monsters.
The longer you keep a world with THE SMILE FUNGUS Mod active, the more it stops feeling like vanilla Minecraft Bedrock and starts playing like a slow, spreading war. You’re constantly deciding whether to push into biomes, burn and bomb infection, hunt brains for high-tier gear, or just wall off an area and pretend it’s someone else’s problem. The fungus never really sleeps, the cities keep popping up with new loot and danger, and every time you see that animated Smile block on the edge of your base, you know you either deal with it now or watch your “safe” zone get eaten one chunk at a time.
Installation:
— Download McPack
— Install McAddon or McPack files, just open it for this;
— Select new textures in the settings;
— Done.










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