Gravity Staff: Real Telekinesis & Physics Addon
- 24-01-2026, 18:27
- 29
Gravity Staff: Real Telekinesis & Physics Mod — turn a plain Blaze Rod into a real telekinesis tool that lets you grab mobs, lock them in midair, and yeet them like you’re playing a superhero build.
Gravity Staff: Real Telekinesis & Physics Mod is basically a fresh way to do combat and utility in Minecraft Bedrock/MCPE when you’re bored of the same old click-swing-repeat loop. The whole fantasy is simple: instead of running up to everything with a sword, you can lift a mob off the ground, hold it perfectly in front of you, then throw it without ever touching it. The mod is built around the RR Gravity Staff, and it tries to solve the classic problem older gravity mods had—when you “pick up” something and it drifts away, jitters, or gets stuck like the game can’t decide where it should be. This one uses what it calls Magnet Lock Technology, calculating the target’s position 20 times per second so the mob stays locked right in your view even if you’re sprinting, turning fast, or doing a quick camera flick. In actual gameplay, that means it feels less like a gimmick and more like a reliable tool you can plan around.
The balance part is handled with two separate modes, which is honestly the right call for survival worlds and servers. Training Mode is on by default so you can practice without instantly turning the game into chaos. In that mode, you can only lift passive mobs like cows, sheep, and pigs. That alone is already useful in a very “normal survival” way—moving animals into a farm without messing with leads, awkward fencing, or the usual panic when they scatter. Try to lift a hostile mob like a zombie in Training Mode and it’ll hit you with the “You are too weak” message, which makes it feel like a progression gate instead of free power from minute one. Then there’s Gravity God Mode, which is the advanced unlock that turns the staff into the real deal. In that mode you can lift hostile mobs like zombies, creepers, and skeletons, and they can’t attack you while they’re hanging in the air. It also supports lifting other players on a server, which is the kind of thing that instantly becomes either the funniest moment of the night or the start of a full-on prank war depending on who you play with. And yes, the big flex feature is the YEET function—throwing power gets boosted so you can launch enemies hundreds of blocks away, which is straight-up ridiculous in the best way when you’re near cliffs, ravines, or just want to clear an area without doing a normal fight.
Controls are clean and easy to remember because the staff is just a Blaze Rod. Look at a mob and use the item once to lift it, then you basically “aim” by moving your camera while it stays magnet-locked in front of you. Use the item again to throw it. The unlock for God Mode is tied to calibrating the staff with a System Key, so you’re not accidentally turning every world into a telekinesis sandbox. You hold the staff, crouch on the ground, long press to open the menu, and enter the System Key to enable lifting hostile mobs. Gravity Staff: Real Telekinesis & Physics Mod is for players who want a new style of combat and movement control in Minecraft Bedrock, plus a practical farm utility mode, all built around that tight “locked to your view” telekinesis feel.
Installation:
— Download McPack
— Install McAddon or McPack files, just open it for this;
— Select new textures in the settings;
— Done.




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