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Blood Night Addon

Mods / Mods 1.21




Blood Night Mod — turns every seventh night into a full-blown survival raid where running to bed just isn’t an option anymore.

Once Blood Night Mod is active, your world stops being a chill loop of “mine by day, sleep by night” and starts running on a 7-day countdown. You always know what’s coming: six normal days to gather resources, patch walls, craft gear and stock food, then Night 7 hits and the whole sky flips. Thunder rolls, the warning message pops up, and you feel that little moment of “did we really prep enough?” Beds are disabled, so there’s no cheese here. You’re stuck riding out the entire Blood Night awake, either locked behind defenses or out in the open trying to keep up with the mobs.

The regular enemies you’re used to clowning on? They’re not regular tonight. Zombies, skeletons and creepers all get juiced with extra strength and speed, so fights feel closer and nastier. Skeletons rush your position faster, zombies don’t melt as easily in cheap trenches, and creepers suddenly become way more likely to actually reach your walls. You can’t half-build a perimeter and expect to be safe; you start thinking in layers, trap corridors, safe rooms, escape ladders and backup gear stashes far from spawn. Early games turn into frantic “finish the wall before dark,” and late games feel like tower defense where you’re constantly patching holes between waves.



The wild card is the boss roulette. Every time a mob spawns during Blood Night, there’s that tiny 1% chance it turns into a Blood Boss instead: a Blood Ravager, a Blood Butcher based on a vindicator, or a Blood Knight built on a wither skeleton. Most nights you’ll just be dealing with pumped-up regular mobs, but every time something appears at the edge of your light, you get that little spike of anxiety: “please don’t be a boss this time.” When one finally does show up, everything shifts. The whole squad has to pivot, focus fire, kite around terrain and keep the normal mobs from swarming while you deal with the big guy.

The rewards fit the danger. Normal mobs have a chance to drop Blood Essence, a rare redstone-style resource that immediately feels like event currency you want to hoard for redstone contraptions or storage flex. Bosses always pay out with diamonds or emeralds, so every successful Blood Night becomes a big payday if you actually survive. On a Realm or server, those drops drive the economy hard: players who stay online and fight through the event come out richer, while scared players who log off or hide forever fall behind. And hanging over all of it is the humiliation tax — if you die during the event, a custom death message blasts your failure to the whole server.

Over time, Blood Night Mod changes how you treat your world. You don’t just build pretty bases, you build fortresses that can handle a scheduled disaster every seven days. You start timing big projects around the cycle, making sure you’re near home or a safe bunker when Night 7 is close. Friends log in together just to “run Blood Night” like a raid night, dividing roles between wall repair, ranged support and boss focus. It’s still the same blocky survival you know, but now there’s a heartbeat pounding through the week, and every time the sky goes dark on that seventh night, you know you’ve signed up for a real fight, not just another sleep-skip.

Installation:
— Download McPack
— Install McAddon or McPack files, just open it for this;
— Select new textures in the settings;
— Done.

blood-night.mcaddon [5.64 Mb] (downloads: 8)


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