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Havoc Guns : Modern Warfare Addon

Mods / Mods 26 [1.26]



Combat System Mechanics
This mod bypasses standard vanilla projectile mechanics by using the Script API to run a custom ballistics engine. Every gun has hardcoded stats for magazine capacity, reload animation timers, and camera kick recoil that physically moves your crosshair when you shoot. You have to keep specific caliber ammo items in your inventory for each weapon to function. The system also tracks dry-firing, meaning you get an audio click when the magazine is empty, forcing you to sit through the full custom reload animation before you can output any more damage.

RNG WARS Map

Minigame Maps / PvP Maps



RNG Wars is a round-based PvP arena that completely removes predictable loadouts and standard meta builds. Instead of looting chests or using an economy system, every player is handed a randomly generated inventory at the start of the match. You might spawn in with heavily enchanted armor, or you could get stuck pushing the enemy with a wooden sword and raw mechanics.

BOSS-Yeti Addon

Mods / Mods 26 [1.26]



Boss Mechanics and Health Gates
The Yeti spawns in ice biomes and operates on a strict three-stage health bar. You can't just spam click it to death. The first stage is mostly dodging projectiles and ground pounds, but you have to out-DPS a self-healing loop that triggers right before it drops to the next health pool. Once you push it into the second stage, the AI changes completely. It starts using a vortex effect to forcibly drag your character model into melee range, usually following up with a massive AoE freeze to punish bad spacing. The final stage is a mess of summon spam, mixing vanilla undead with custom adds. The main thing to watch here is the Frost Armor shield. It has a hardcoded thirty percent damage reflection stat, meaning you will easily kill yourself if you keep swinging while the shield is active.

Pokémon Expansion Addon

Mods / Mods 26 [1.26]



Pokémon Expansion by FleetMc Studio completely bypasses the vanilla entity transport system. Instead of wrestling with broken leads, slow boats, or massive minecart tracks, you can trap mobs inside reusable Orbs, store them as items in your inventory, and deploy them exactly when and where you need them.

Survive the Circle Map

Minigame Maps / PvP Maps / Survival Maps



Survive the Circle is an asymmetrical survival minigame built for two or more players. The map automatically assigns one person to act as the gamemaster, while the rest of the lobby is dropped directly into the central arena to survive whatever gets thrown at them.

250 Days Hardcore World Map

Adventure Maps / Minigame Maps / Survival Maps



This is a raw, 250-day Hardcore save file that drops you right into the middle of an active survival playthrough. You aren't downloading a finished adventure map; you are stepping into an ongoing project where the early-game grind is already finished. Since it's locked to Hardcore, you have exactly one life to keep expanding the world without losing the progress that has already been made.

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